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Why Music Is Broken – The Artist To Consumer Connection

By Alex Wilhelm                         http://thenextweb.com/

There is a fascinating story on TorrentFreak regarding the revenues for an artist from a streaming service such as Spotify. Or, more correctly, the lack thereof. The popular Lady Gaga makes quasi-nil from Spotify, despite being a top artist on the service.  This is an excellent example of the inherent problem in the musical industry. If we cannot fix this, piracy will never be abated.

The problem is the lack of a connection between the dollar of the consumer, and collection of that money by the artist. Right now, the lengthy and convoluted transfer process sucks the dollar dry, depositing a few spry cents in the hands of he artist.

Of course, this is supposed to be “the way it works,” due to high costs involved with music production and the like, but it seems to be nearly endless. Once an artist has paid back the recording costs in royalties, the rates that artist receives are still pathetic.

If I put my music on Amie Street, and I sell a song, I get the majority of the money. If I am a major label artist, and I sell a song on iTunes, I get a far, far smaller cut.

The connection from the fan to the band, financially, has been broken. The fan knows that their purchase will hardly help the band, or more precisely that the marginal benefit from their purchase to the band is near zero, so why do it? The cost to the fan is much higher than the marginal benefit to the band, so the fan just torrents the damn song. 

There was a lot of noise when Brogan and Gary V wrote their books. Pundits said that internet people do not actually buy things, so both books were straight going to fail. Bullshit, it turned out. Crush It and Trust Agents both did well. People will still pay for quality, and they will pay if the know where the money is going.

How many people do you think bought Crush It because it was a good book, versus it being the Gary V book. Something to think about.

The vision from the consumer of the music industry is a dark room with cigar smoking lawyers. A far cry from the mixing board or the stage.

The point is, until there is a much more direct line from my purchase, to the coffers of my favorite band, I will (euphemistically) be inclined to take the lowest cost route, and fire up The Pirate Bay.

What to do? Well, artists need to stand up and attempt to take control of the situation, especially with emerging market openings such as Spotify. There is no industry without artists.

It has long been like this, out of proportion. But there was never an alternative solution to acquiring music. Now there is. I would make a healthy wager that if there was a way for people to buy music, where a full 50% of the total cost went to the band, sales would double. Overnight.

Food for thought. What do you think about the artist pay model with Spotify, and in general?

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You get a call. It’s a friend of yours, they are throwing a big party, and they want you to play for the guests. They don’t have a lot of money, though, so they can’t pay you. But you can pass out business cards and try to sell CDs. There will be lots of important people there and it’ll be great exposure they say.

You get another call. [Paper]tiger Jams {Explored}
Creative Commons License photo credit: Cameron Cassan

It’s a local non-profit. They are throwing a fundraiser at a fancy venue and they want you to provide entertainment for a couple of hours. They can’t pay you, but you’d really be helping out the cause if you would do it.

A third call comes in. It’s a local venue. They are having an event next month and 5 bands are playing a 30 minute set each. They’d like to invite you to perform. It doesn’t pay, but everyone gets a free drink and you can set up a merch table in the corner.

So what do you do? Do you take these gigs? You know that you have to make a living, but you know you also have to get out there and play for people.

People Die of Exposure

In my experience, taking a gig for “exposure” has questionable value. What kind of exposure are you really getting? I mean…are you playing the Tonight Show? The local news? Or are you playing for a group of 20 people that are generally not your target audience?

There’s a big difference between general exposure and specific exposure, and I think that’s the thing to consider in these situations. People that call you and use this term often mean it in the general sense.

Definition of general exposure:

There will be a room full of people, and there will be you. You will play your music. It will travel through the air between you and the people, and the people will hear this music. In this way you will expose yourself to these people, and it’s conceivable that they will care one way or another.

But I’m telling you, this kind of general exposure is usually not valuable. If the situation is not targeted to the kind of audience that you are looking for, you’ll waste your time. Say you are a sci-fi string band and you get a call to play at a Star Trek convention – that is good exposure. But say the same band gets a call to play the Christmas party for a ladies luncheon group. Sure, it’s possible that someone at that luncheon will be a sci-fi fan and care, but the odds are not good.

Definition of specific exposure:

There will be a room full of people that love the kind of music you play. They will resemble your target audience in every way possible. You will play your music and they will listen to your music. It’s very likely that many of them will want to know more about you, sign up for your email list and maybe buy an album.

My point is that you should be very, very cautious anytime someone uses the term “exposure” in the sense that it is some kind of compensation. Oftentimes that is the sign of a pro bono gig that will waste your time. It’s your responsibility to make sure that the exposure they are peddling is relevant and valuable to you, in a specific way, before you take the gig.

Will You Enjoy It?

I’ll tell you a story. When I first came to New York I got a call from a celebrity. She’d been on TV, on Broadway – my mother was a big fan. Imagine my surprise. She asked me if I would play at a non-profit event at the Plaza Hotel. She couldn’t pay me, but there’d be a ton of rich people there (it’d be great “exposure”) and I’d get a free meal. And bonus – I could bring 2 guests to the dinner.

I played some cocktail jazz during the event, passed out a few business cards, chatted to some of the guests. At dinner I brought 2 friends for an incredible meal. We sat next to the celebrity and a city councilman. We all took gift bags full of perfume at the end of the night. I followed up with the celebrity and city councilman afterwards. I gave the perfume to my girlfriend.

Altogether it was a cool event. I’m glad I did it – but certainly not because of the “exposure”. I never got another call afterward from anyone involved. The truth is that is was a lot of fun. I was able to treat 2 friends to a fancy dinner, I played at a historic venue, I met a celebrity, and I gave my girlfriend a bag full of perfume.

I enjoyed it – and that’s a perfectly good reason to take a free gig. Being a musician can sometimes get you into the hippest situations.

Meeting New Colleagues

It would be great if you took a free gig and suddenly you had 100 new, dedicated fans who, from that day on, buy everything you ever create. Great plan, but let’s assume that won’t happen. Ah! – but what if something better happens?

In everyone’s career there are key people, friends, usually, that help further your success. I’m talking about colleagues and collaborators. You are both heading down the same road, but maybe there’s a time that they travel quicker toward success and they bring you along. And then at another time you are traveling faster down that road and you take them along.

These relationships are really important in a musician career – the best successes usually involve a team of people like this. Playing free gigs is sometimes a great way to meet these kinds of friends, colleagues and collaborators.

I’ll tell you another story. I volunteer regularly for a non-profit in New York that puts on big productions at least once a year. They contact musical theatre composers and lyricists and ask them to write new music for the events. I music direct the production, and we find great musicians to perform with us.

Throughout the process I meet and work with tons of new people. Some of them I really click with and we become fast friends. Months down the road maybe they are working on something else and they give me a call to music direct, or play piano, or whatever. And maybe this time it’s a real gig that pays.

That’s a best case scenario! I took a free gig, I met a ton of colleagues and we collaborated later on something else. I think the key here is that the free gig was a big production involving a lot of artists all working toward a common goal. Compared that to the Plaza Hotel gig where I was the only musician in the room and there weren’t any colleagues to connect with. Two gigs, I’m glad I took both, but for very different, specific, reasons.

What Is In It For You?

You can’t just play everywhere and anywhere for free. This is a career. People expect musicians to play for free much too often. There is value in what we do, and most of the time we should get paid for it. When someone approaches you with a free gig think specifically about what value the situation holds for you. They are getting something out of it – what about you?

Let’s take the 3 situations I opened with. I can’t give you definitive answers, but I can give you the questions you should consider.

Ok, first situation – someone calls for a private party and wants you to play for free. My first question would be: why can’t they pay? It’s a private party, not a fundraiser for a good cause. It’ll probably be a room full of 20-30 friends, drinking and having a good time and…uh…that’s called a gig.  It’s supposed to pay money.

Sure you can sell CDs, but who’s going to buy a CD in that situation? It’s not a house concert, they aren’t specifically there for the music. Who knows if they’ll even like your music?

Personally, I wouldn’t take that gig.

Second – a non-profit calls for a fundraiser. First question: do you believe in the cause? You’ll be donating your time to the organization, and you should think of it just like you’re donating money. Forget the “exposure” you’ll get – the people that attend the event will be there for the cause/organization and it’s unlikely they’ll also spend a lot of energy on you too. So it really comes down to whether or not you want to donate to the cause.

The third call – a local venue wants you to play. This could be good. Do you know the other bands on the event? Are they a similar genre, or at least a similar target audience, to you? Are there musicians in the other bands that you’d like to meet? Do the other bands have a creative team (manager, publicist, etc.) that you would like to meet?

If this is a situation where you could meet colleagues and future collaborators – I say take it. If it sounds like the venue is just trying to fill a spot and there’s nothing in it for you – your instincts are probably right.

What If Someone Else Calls?

A 4th call comes in. It’s for a real gig with a band you regularly play with. Unfortunately it’s for the same night as the unpaid gig that you’ve already committed to. Now what?

If the unpaid gig has enough value to you that you committed in the first place, this shouldn’t matter. Nobody should ever cancel on a valuable gig – and if it wasn’t valuable, why’d you take it in the first place?

This is a problem that is so common that you should plan on it happening before you take any unpaid gig. Expect that someone will call you with something that does pay for the same night as the free gig and make your decision with that in mind.

Live Music Is a Valuable Thing

The truth is that live music is a valuable thing. These days people have constant access to music – but it’s not usually live music. There is an energy in live music that humans just can’t get enough of. People love live music so much that they will pay money just to be in a room where it is happening.

So when someone approaches you to give away this valuable thing for free, it’s fair that you should still expect something in return. Maybe the compensation is new fans, new experiences, or new colleagues.

On the other hand, if there is nothing in the situation for you, don’t take the gig. If you take an unpaid gig and it ends up being a dead end – no one bought a CD, no one seemed interested, there wasn’t any worthwhile networking, it didn’t manifest any future gigs – then maybe you took the wrong unpaid gig. Before you take an unpaid gig, ask yourself: what’s in it for me?


Should You Give Your Music Away?
The Great Debate.

by  Andre Calilhanna

No one’s arguing that the changes in the music industry haven’t tipped the scales in favor of the independents. Not only can you forge a path to success without the help of a label, you can choose from a variety of means to achieve it. But that leaves a number of questions on the table, including whether or not you ought to give your music away for free.

As an indie, CD and download sales can be a huge part of the equation in regard to your income. But building a rapport with new and existing fans and widening your reach by means of song giveaways is an easy and obvious way to get people to listen – and isn’t that ultimately what you’re trying to do?

For the indie artist, the scales seem to be tipping toward “yes!” on the question of free tracks. But before you go headlong into a giveaway frenzy, it’s worth listening to voices from both sides of the fence. And it’s always best to have a larger plan in mind. What follows are excerpts from a couple of books and blog posts that address some aspects of this debate. And we’re eager to see what comments come in from you, our intrepid readers. (I couldn’t help but insert a few of my own comments below).

(Do it!) Your Music Is Your Marketing
Excerpted from Music 3.0, Making Music in the Internet Age, by Bobby Owsinski.

The major marketing tool for an artist today is your music. It’s no longer the major product that the artist has to sell (although it still is a product), so it has to be used differently and thought of differently as a result.

Perhaps recorded music was never the product we were led to believe it was. With a vinyl record or CD, the container that holds the music is the product. While the songwriter always made money when a song was played on the radio, the artist never did, and the artist made only a small percentage of CD and vinyl sales (10-15% of wholesale, on average). [Keep in mind, he’s talking about the major/indie-label model here, not the indie/CD Baby model where you’re keeping all the proceeds from your gig sales and 60% or more of your retail sales.]

In fact, the artist made the most money on concert tickets and merchandise while touring. There was a cost involved in the manufacturing of the container that transported the music (physical material costs, artwork, and so on) that had to be recouped, as well as the production costs of the music. But if you look at music in terms of the advertising world, you see music in a different light.

If you’re selling a soap product, for instance, the production cost for a commercial to broadcast on television or the radio is trivial. It’s the total ad buy (the agency purchasing the radio or television time for the sponsor) where most of the money is spent. Even then, it’s considered part of the marketing budget of the product, which might be about 3% of total sales.

If you consider the music-production costs as part of the marketing budget in the same way as a national product, it takes on a whole new meaning. [That’s a mighty big leap, IMO.]. Since the music is considered the major marketing tool for an artist, it should be considered a free product, a giveaway, an enticement. Give it away on your website, place it on the Torrents for P2P, let your fans freely distribute it. It’s all okay. Since most millennials already feel that music should be free and have lived in a culture where that’s mostly so, don’t fight it. Go with the flow! Just as it was during the past 60 years, the real money in the music business is made elsewhere anyway. [Again, not necessarily for the indie artist.]

Further, just because you’re giving it away doesn’t mean that you can’t charge for it, either at the same time or at sometime in the future. There are numerous cases in which sales have actually decreased for an artist’s iTunes tracks when the free tracks have been eliminated.

One such musician is Corey Smith. After six years, Corey has built his gross revenue to about $4.2 million, and free music has been the basic building block of his tribe. You can buy his tracks on iTunes (he’s sold more than 400,000 so far), but when his management experimented by taking the free tracks down from his website, his iTunes sales went down as well! The free music Corey offers allows potential fans to try him out. If they email and ask for a song that’s not available for free, he just emails it back to them. He’s tending his tribe!

Another example of reaping the rewards for giving it away for free is the techno and electronica artist Moby, whose “Shot in the Back of the Head” became the best-selling iTunes track after he gave it away for free on his website for two months! Of course, you can charge for your music with enhanced products like box sets, compilations, special editions, and other value-added offerings. But the initial releases for an artist on any level (except for the already-established star) must be free to build a buzz.

(Don’t Do It!) The Value of Music
Excerpted from The Plain and Simple Guide to Music Publishing by Randall D. Wixen.

Music is a unique commodity with the ability to touch the soul or evoke an emotion or feeling. In a film, it might take minutes of dialogue or visual exposition to create a mood or tell a story, while music can instantly convey a mood and give cues to the director’s vision. Likewise, some sports – figure skating, for instance – would not be possible without music. Restaurants and stores set the ambiance for you by playing background music.

Yet in the music publishing industry, no day goes by without someone who recognizes the value of music nonetheless belittling its value, complaining about its cost, and trying to pay less than a fair fee. It is important that writers and publishers stand tall and recognize and respect the value of their own property. If they themselves fail to recognize the worth of their product, how can others be expected to see its worth and pay a reasonable price for it? [Mr. Wixen is speaking mostly about publishing with a focus on recognizable content in this section, but there are a lot of relevant points as they relate to you as artist devaluing your music.]

The media is full of articles about “file sharing” and how it hurts the music industry. What a nice euphemism, file sharing! Sharing is good, right? We are taught to share from the time we are little. But why does the media not do stories about the theft of intellectual property or copyright infringement? “File sharing” sounds so much more innocuous than “willful copyright infringement,” which, by the way, is a felony. If I steal your car, is that “ride sharing?” By spinning articles and headlines in this manner, the media contributes to the devaluation of songs and artists.

This is not a simple problem, with only one cause and one solution. While piracy and copyright theft each play an important role in this phenomenon, and while overpricing makes theft feel more justifiable, writers and publishers who lack enough self-respect to value their songs appropriately contribute to the problem.

“This Is a Low-Budget Production.” Almost every license request a music publisher receives includes somewhere in it, “This is a low-budget film, TV show, ad campaign, etc.” No one ever sends license requests that start off with, “This is a big-budget film, with two stars who are each getting $20 million and a director who won the Academy Award last year. We would like to use the ‘cherry’ of your catalog and pay you a really nice fee for doing so.” Budgets are low because people set them low. If there is no money in the music budget of a TV show, it is because the money they put into catering and hairdressing and makeup artists dwarfs the money allocated for music. Don’t stand for it! [Except of course, that if you turn down the opportunity, another act will step up and take it in a heartbeat.]

If you tried the same tactics in real life that are used in licensing music, you’d be laughed at. If you went into a Bentley dealership and said, “Gee, I sure like that $375,000 Azure, but I only have $30,000 to spend on a car, so do you think you could accept that?” you’d be shown the door along with some shoe leather. The idea that music has no intrinsic value leads to the proposal that “you should price your product according to our budget.” Don’t do it – especially if the song being inquired after is a standard, was a major hit, or has a lyrical or other connotation that is truly special. The situation may be different, though, if someone is inquiring about a generic punk song and the artist and song could be easily interchanged with many others. [Aha! That warrants a lot more consideration. Not to mention that none of your songs are generic, right?]

“It Will Be Good Exposure.” Once they get done telling you how low they’ve set their budget and how you have to conform to what they’ve predetermined, they will pull out the old “good exposure” argument. While the licensers themselves are only working for real dollars and maybe profit participation, they would like you to please take your compensation in the form of good exposure.

Vaudeville entertainer Sophie Tucker, so the story goes, was once offered a gig at far less than her normal fee. The reason she should do it, the argument went, was that it would be good exposure. “Exposure?” she is said to have replied. “Isn’t that what you die from?”

The worst cases of “licensing by exposure” lately seem to be in the realm of video-game music licensing. With games selling for $30 a pop and shipping 4-5 million units, you’d think they’d be able to spare more than $5,000 as a flat fee to license a song. Let’s do some made-up math.

Let’s see, that’s around $150 million in gross over-the-counter revenue, and maybe half filters back to the game developer. And paying $5,000 for each of 50 songs would be $250,000. And double that fee to clear the master recordings, so we’re up to $500,000 out of the $75 million. It doesn’t seem fair, does it, when music is so integral to the game? Why not at least pay a royalty instead of a flat fee? We’re just now starting to see meaningful royalties on video games in lieu of flat one-time buyouts.

Unfortunately, some potential users will not be willing or able to pay a fair fee. But for the long-term health of the music, it is important not to devalue the song by licensing it for whatever a user offers. Bentley would go out of business if its dealers negotiated car sales that way, and so will you.

(Do IT!) Free Music = Free Advertising = Smart Business
Excepted from blog posts by Dexter Bryant, Jr

Free music is free advertising. Think of free songs as product samples: the music-buying public samples your product at no cost. For those who don’t care for your music (no matter what the reason) they can easily sever their relationship with you and your product right then and there.

For the people who like your product, they can easily dig deeper and sample some more of your music to get a better feel for your identity and what your brand represents. From there they can decide whether their values align with yours and if they would like to continue their relationship with you. If you and a potential fan are birds of a feather (so to speak) then chances are they will be ready to forge a deeper bond with you and take your relationship to the next level.

Free music increases the potential for engagement with audiences because anyone can participate. Free eliminates risk and lowers the barrier to entry for consumers. If I may use a food-related metaphor, your songs are the appetizers that will lure audiences to dine with you for a full meal – free mixtapes/EPs/CDs/whatever. [Sounds good, but restaurants charge for appetizers, too!]

A full meal provides your audience with a clearer picture of your overall vision and your artistic identity. If people really enjoy your meal(s) then they will seek yet another option (or options) for consuming the deliciousness that you offer. These additional options for engagement with you include live music, merchandise, premium products, and any unique experiences that you can offer your hungry, eager fan base.

In short, free songs lure consumers to sample your free mixtapes, and free mixtapes are the bait to lure fans to spend money on live music, merchandise, deluxe edition mixtapes, and premium-priced music products and experiences. At every stage in this chain your product must gratify whatever desires your audience is seeking to fulfill, otherwise they may be inclined to discontinue their relationship with you. [This all speaks to having a larger plan in mind.]

Give the Customers What They Want. When a song or artist has captured someone’s interest enough that he or she seriously considers a purchase from that artist, many of us will download the music for free before we buy it. This allows us to become intimately familiar with that piece of music so we can be absolutely sure that buying it will be worthwhile. However, as you all know, downloading one simple song can sometimes be a more frustrating process than need be –navigating through treacherous, spam-infested illegal download sites and P2P software for just a few minutes of free music to put on your iPod.

Eliminate this pain point for your customers and you will endear yourself to them. Let your fans have the option of downloading for free or purchasing downloads from you and make it easy for people to download your music for free right from the same online destination they can buy it from: your website.

Free Is Not An Aberration; It's Basic Economics

March 02, 2010 - by Mike Masnick

A few folks have sent over Andrew Zolli's short opinion piece over at Newsweek, suggesting that free content can't possibly last. Normally, I wouldn't even bother with such an opinion piece, since similar ones (nearly identical ones) have been debunked a hundred times over already. But Zolli runs PopTech, which is considered one of the better conferences out there, and if he's spouting such nonsense, it deserves a response. Let's start with the basics:

Unfortunately, as we've seen since, for companies whose core product is content--like every newspaper and magazine you read, including this one--the idea that we Internet visionaries sold is a total load of crap. We persuaded executives to compete with themselves online by setting up Web sites that offered for free the same content their staffs labored so strenuously to produce and sell in their print publications. The theory was that companies were supposed to make back the money by, uh, "monetizing the attention economy," or some other similarly vaporous concept, that meant either charging customers later on, or selling advertisements, or both.
Compete with themselves, huh? First, this is hogwash. Most newspapers and magazines make the majority of their money from advertisements anyway, so putting their content out there for free is hardly taking away serious revenue. Newspaper subscription fees don't even cover the printing and delivery costs. Magazine subscriptions are just as cheap. You know all those "deals" that give you magazine subscriptions for next to nothing? That's because subscription revenue is meaningless. Ad revenue is what matters.

Second, being online doesn't mean they compete with themselves. If these magazines and newspapers didn't go online, then people would gradually come to ignore them, and favor the smarter publications that did go online, or which simply started online. Keeping yourself away from where people are is not a smart media strategy, but it seems to be the one Zolli is suggesting. So it was never "competing with themselves." It was always about understanding fundamental economics.

Supply and demand. If the supply is abundant, prices go down. That's not some techno-utopian "load of crap." It's what you learn if you pay attention in econ 101. If supply is effectively infinite, prices go to zero.
When I buy the dead-tree version of my local newspaper, I have no expectation that it should be free. If I pick it up and walk out of the coffee shop without paying, that's stealing. But when I walk upstairs to my office and log on to the Web site for the same paper, I feel a divine right to access the entirety of that paper--and 10 years of its archives--for free. Yet when I use another little computer invented more recently (Amazon's Kindle, say) to access that very same newspaper, I do pay. And I expect to pay. When the market floods this year with the iPad and its inevitable clones, I'll expect to pay on those as well.
You may expect to pay, but it won't be long until others recognize that it's more valuable to give away that content for free, and then those who still put up a paywall will find it quite difficult to compete.
In the long run, the first decade of the Web could come to be seen as a momentary aberration--an echo of '60s free culture when we all took the bad, digital acid.
Here, I'll let Jeff Sonderman respond to this one clearly and concisely:
The assertion is that free was clearly a mistake, an aberration, is usually not explained or backed up with any facts, it's just out there.

But any fair assessment of the facts shows that forcing payments for news is barely possible, and certainly not inevitable.

Begin with the fact that for the past two decades people largely have not paid for online news content. That's not an accident, as Zolli suggests. That's the status quo of a functioning online economic system. If someone says it's going to change, it's their burden to explain why. And so far, I don't hear any good reasons. The most common is that because the news industry is in financial trouble, consumers must bail them out by paying -- an insular, backwards view of the consumer relationship.

Along with the lack of evidence for "inevitability," there is significant evidence against it.

The spark of the whole paid-content discussion was the realization that display ads online aren't nearly as profitable as in print. The theory arose, if ads don't work we have to charge the user directly. Here's the problem: The same reason that the display ad model is failing is the reason paid content doesn't work -- there's no scarcity online. There are infinite other places to buy ads, consume content or even watch kitten videos, for free.
4 Reasons To Give Your Music Away Free
four ways music adds value
Free Your Music!

Free music on the internet is nothing to be scared of or feel threatened by. In fact as you will no doubt discover it can be incredibly valuable for all involved. We have reached a pivotal point where the cost of music distribution has fallen to a stage where we can effectively consider it to be free. That is to say, it costs me and you nothing to 'listen' to a song I want to hear. Recording a song still costs money, but listening to it no longer does.

As with any industry that undergoes a rapid transformation where scarcely controlled goods (CD's, Tapes, etc) become infinitely available goods (music downloads), in order to gain a strong foothold you need to stay ahead of the curve and adapt as soon as possible.

For incumbents like the major labels, transforming to adapt to free distribution will be incredibly difficult for them. Well established businesses often struggle to adapt when their industry becomes free. For newcomers, independents or just anyone without a failing revenue stream (mass music distribution) to cannibalize, adapting to the change is relatively easy and painless. Not only that, it also gives you an incredible head start.

There is more to giving away your music free than just giving it away though. As with any promotional campaign you need to be aware what you can gain from it. Last time we looked at the difference between Infinite Goods and Scarce Goods, now we are going to explore 3 of the benifits of giving content/music (Infinite Goods) away.

1. Maximises The Possibility Of Discovery

A free economy naturally co-exists with massive abundance. In the music industry this equates to a incomprehensible number of bands and songs. Such abundance creates the problem of obscurity; you may be great, but no-one can find you. If you lock all your music behind a pay-wall, you have effectively dropped your potential chances of discovery by a very high percentage.

Release you music for free, either by distributing the files or allowing people to listen free (streaming) from any number of websites online. As we discussed last time, infinite goods (like your music) are completely uncontrollable once released. Take advantage of this.

The more people that know who you are and what you sound like, the stronger your brand is

Every single copy of your music, every location a song exists on the internet is another place your music and brand can be found. This prolificness (being everywhere) maximises the chance of niche fans discovering you.

It has been said that it takes roughly 10 listens before someone likes a song, granted the metric in anecdotal it still holds true that the first listen rarely sells. If your music is spread around, you increase the chance for a repeat listen, further increasing the chance of creating a fan.

2. Builds Attention

In an economy of abundance as I mentioned before obscurity is your biggest threat. Above all else you need to be found. The free economy that has cropped up online has brought with it a separate, yet intricately related market called the Attention Economy.

To survive you need attention, (good) free content will get you noticed. Old intrusive advertising methods (think mass media advertising), has all but passed its due date. Content is advertising and; advertising is content.

Your music should be so good people are already talking about it offline. When you have reached this, gathering attention will become easy. Free content is the most effective way to buy attention, but it has to be good. 

Good free music (even just free to hear) gets shared very easily. It could be on one music blog one hour, and a few thousand the next. Whilst such growth isn't something to expect the point is the same. If your music is free available people will be more inclined to share it, because you are allowing them. Going back to the first point, the more attention you have, the more people will share your music, the more attention you will gather.

3. Builds Your Brand

Free music increases the possibility of discovery and builds attention, both of these things work together to build your brand. People may talk about you, what your music is like but if the person listening about you cannot hear your music the recommendation is partially lost. If they can hear you, and show others your brand will continue to build.

The more people that know who you are and what you sound like, the stronger your brand is. The stronger your brand the easier it will be to gain new fans. A stronger brand will earn you more recommendations, and better ones at that. As such people will be more inclined to try out your music, if you let them.

4. Helps You Make Money

Your infinite goods such as your music, videos, blogs, tweets and so on are all complementary goods to your scarce goods such as gig tickets, posters, t-shirts and other merch. As with any complementary good, an increase in demand in one (your music) increases the demand for another (your scarce goods). Free music complements your merchandise. It provides a no cost barrier entry to your tribe. The more people listening to your music the better.

Finally, as much as you may fight it if you are popular enough, it will be possible to download you music whether you like it or not. This is an established trend amongst online music. Fans like to sample bands before committing, its human nature; try-before-you-buy. Your choice therefore, is whether or not you are going to take advantage of this and pull fans back to your site, where you can bring them into your world.